Skills

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Skill Table

Attribute Skill Spec. Trappings
Reflexes Agility opt. Balance, Dance, Dodge, Escape Artist, Falls, Acrobatics
Larceny opt. Casing, Fence, Forgery, Infiltration, Lockpicking, Pickpocket
Marksmanship opt. Aiming, Assault Weapons, Heavy Weapons, Pistols, Projectile Weapons, Rifles
Unarmed opt. Brawling, Close-Combat Defense, Cyber Enhanced, Dirty Fighting, Fighting Style
Weapons opt. Blunt, Cyber Weaponry, Edged, Melee Defense, Reach Weapons, Thrown
Strength Athletics opt. Swimming, Running, Jumping, Sports, Grappling, Dodge
Endurance opt. Long-Term Action, Physical Fortitude; Resistance to Pain, Disease, Poison; Sustained Efforts
Might opt. Breaking Things, Carrying, Climbing, Exerting Force, Lifting, Pushing-pulling
Perception Alertness opt. Avoiding Surprise, Conflict Initiative, Notice, Passive Awareness, Assensing (Awakened Only)
Deceit opt. Acting, Bluff, Con, Disguise, Misdirection
Investigation opt. Examination, Eavesdropping, Gather Info, Sense Motive, Search/Forensics, Surveillance
Stealth opt. Being Ignored, Concealing Objects, Hiding, Move Silently, Shadowing, Skulking
Survival opt. Animal Handling, Foraging, Hunting, Herbalist, Navigation, Tracking, Wilderness Lore
Persona Contacts opt. Finding Info, Goods, and Contacts; Knowing People; Rumors; Black Market; Tip-Off
Influence opt. Charm, Empathy, Persuade Others, Rapport, Seduce, Social Defense, Social Initiative
Intimidation opt. Interrogation, Threatening, Scaring, Dominating, Social Attack
Negotiation opt. Bargain, Bribe, Deals, Finance, Gambling, Scrounge
Presence opt. Charisma, Command, Leadership, Social Fortitude, Public Speaking, Reputation
Willpower opt. Acts of Faith/Will, Concentration, Emotional Control, Mental Defense, Mental Fortitude, Magical Power (Awakened only)
Technical Computer opt. Comm, Hacking, Interfacing, Programming, Interix Navigation, Networking
Demolition opt. Breaching, Defusing/Dismantling, Engineering Demolitions, Improvised, Shaped Charges, Structural
Drive opt. Air Based, Land Based, Water Based, Chases, Navigation, One Hand on the Wheel
Electrinics opt. Diagnostics, Electronic Warfare, Maglocks, Power/Control Systems, Robotics, Sensors
Gunnery opt. Drone Weapons, Heavy Artillery, Fixed Location Weapons, Missiles, Vehicle Mounted Weapons
Knowledge Build/Repair/Break only Builder, Electronics BRB, Firearms BRB/Gunnery BRB, Flight Systems BRB, Hand Weapons BRB, Handyman, Vehicle BRB
Etiquette only Artisan & Forgery; Bureaucracy & Politics; Business & Corporate Security; Cultures; Law & Law Enforcement; Magic; Security Regulations & Tactics; Streetwise & Organized Crime
Humanities only Art, Anthropology, Film, Games, Medicine, Music, Pop-Psychology, Games, Trivia, Occult
Scholarship only Scholar: This skill represents knowledge and/or education in areas not covered under any other skill (such as chemistry, mathematics, archeology, cooking, art, etc.). This is restricted to a specific field (represented by specializations) or a general knowledge of a wide range of subjects. It is used to remember details, rumors, tales, legends, theories, important people, and the like. However, the broader the category, the fewer the details that can be recalled. It covers what the character himself can recall. Scholar can be useful with investigation to narrow a search for information.
Awakened
Magic Magic opt. Banishing, Binding, Counterspelling, Enchanting, Magic Theory/Instruction, Ritual Spellcastng, Spellcasting, Summoning

Skills

Spirit of an Operative Nightangel_fvr